Jamie Dallaire on Fri, 5 Dec 2008 12:23:03 -0700 (MST)


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [s-d] [s-b] Era 5 Consultation 3


On Fri, Dec 5, 2008 at 2:02 PM, Geoffrey Spear <wooble@xxxxxxxxxxxxxx>wrote:

> On Fri, Dec 5, 2008 at 11:27 AM, Elliott Hird
> <penguinofthegods@xxxxxxxxxxxxxx> wrote:
> > When there is a paradox, there is no gamestate that can be called true.
>
> You and your Aristotlean notions of truth.
>
> OTOH, this is exactly why Suber's rules cause the game to end if it's
> logically impossible to determine the legality of an action.  This can
> be avoided through pragtonism and maximal severability of bits of
> gamestate.


You've got me curious. Can you give me an example of how severability can
avoid the game ending via indeterminate legality of an action?

BP
_______________________________________________
spoon-discuss mailing list
spoon-discuss@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss