Jamie Dallaire on Fri, 5 Dec 2008 12:23:03 -0700 (MST) |
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Re: [s-d] [s-b] Era 5 Consultation 3 |
On Fri, Dec 5, 2008 at 2:02 PM, Geoffrey Spear <wooble@xxxxxxxxxxxxxx>wrote: > On Fri, Dec 5, 2008 at 11:27 AM, Elliott Hird > <penguinofthegods@xxxxxxxxxxxxxx> wrote: > > When there is a paradox, there is no gamestate that can be called true. > > You and your Aristotlean notions of truth. > > OTOH, this is exactly why Suber's rules cause the game to end if it's > logically impossible to determine the legality of an action. This can > be avoided through pragtonism and maximal severability of bits of > gamestate. You've got me curious. Can you give me an example of how severability can avoid the game ending via indeterminate legality of an action? BP _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss