Daniel Lepage on Mon, 10 Dec 2007 18:39:20 -0700 (MST) |
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[s-d] New Emergency Procedures |
I'm not proposing this yet, but here's what I think we should do to rule 0-0. We ought to split it into sections - some of the things it describes may be useful even outside of states of emergency, so that for example we can have a well-defined player base or a decent public forum in the event of some catastrophe. Also, I'm starting a habit I hope will catch on, which is that if a rule mentions another rule explicitly by name or by number, it should include a comment at the bottom listing all such mentions so that when we write proposals to change rule X we can find all other rules that need to be updated accordingly. The other main differences between this and the current r0 are that there's only one round of voting (ties aren't very frequent, in my experience), and that there's a way to short-circuit the whole process if a 3/5 majority of the players agree on a quick fix. A new section 0: {{ == Section 0: Emergency Procedures == === Rule 0-1: Determining Players === The term "Potential Emergency Participant" (PEP) refers to any player of B Nomic. If it is uncertain who the current players are in the game, or if there are fewer than four such players, then it instead refers to any entity that was a player before such uncertainty or drop in player count. If this still cannot be determined, then the term instead refers to any human who has, within the past two months, posted a message to a forum recognized by the game. === Rule 0-2: Communication === Emergency Fora are the means of inter-player communication during an Emergency. All working Public Fora are Emergency Fora as well. In the event that the normal means of communication between players are unavailable, any PEP can designate any means of communication between PEPs as an Emergency Forum by making a reasonable effort to alert all other PEPs of the existence of the Forum. Emergency Fora count as Public Fora, but as soon as there is a valid working Public Forum any PEP can annul any Emergency Forum, making it cease to be an Emergency Forum. === Rule 0-3: Declaring Emergency === Any PEP may declare to any normal Forum or Emergency Forum that he or she is recognizing a State of Emergency, or that he or she is ceasing to recognize a State of Emergency. A PEP is considered to be Panicking if he or she has recognized a State of Emergency more recently than he or she has ceased to recognize a state of emergency. If at any time five or more PEPs are Panicking, the game immediately enters a State of Emergency. If at any time three or fewer PEPs are Panicking, the game cease to be in a State of Emergency. If a player declares that he or she has hit his or her Panic Button, or otherwise activated it, this is interpreted to mean that the player is Recognizing a State of Emergency. === Rule 0-4: Time Stop === When the game enters a State of Emergency, game time is stopped. Whatever means used in the Game to track time is stopped as of the beginning of the Emergency. Pending events and deadlines relative to Game time are postponed until Game time resumes. Pending events and deadlines with absolute dates and times do not occur. Actions declared during this time do not take effect until game time resumes. This does not apply to events or actions described by this section of the rules. === Rule 0-5: The Emergency Coordinator === When the game enters a State of Emergency, the PEP who most recently held the Minister of Ministries becomes the Emergency Coordinator (EC). If this Emergency Coordinator does not exist, or it is unclear which PEP it is, or if he or she does not possess the Active property, then any PEP may make himself or herself the Emergency Coordinator by declaring so in an Emergency Forum. If multiple PEPs do so, the first to do so becomes Emergency Coordinator; in the event that it is unclear who did it first, the competitors must work it out amongst themselves. === Rule 0-6: Submission === After the game enters a State of Emergency, at the first midnight UTC when there is an Emergency Forum and an Emergency Coordinator, the Submission phase begins. During the Submission Phase, each PEP may submit a single Refresh Proposal (RP). PEPs may also modify their own RPs during this time. A Refresh Proposal consists of a list of changes to the game which may affect any aspect of the Game or the state of the Game, including, but not limited to: rules, scores or other player attributes, the valid list of players, current holders of any Ministries, the legitimacy and/ or actuality of any action taken in the context of the Game, etc. === Rule 0-7: Voting === Once 5 days have elapsed from the beginning of the Submission phase, the Submission phase ends, and the Voting phase begins. The EC must send out a list of all RPs from the Submission Phase, and each PEP may vote in favor of a single one of those RPs. Votes are cast by announcing them on the Emergency Forum, and may be changed in the same manner. If, however, no RPs were submitted during the Submission phase, then instead the Submission phase begins anew as described in rule 0-6. [[Dependence: 0-6]] === Rule 0-8: Resolution === Once 3 days have elapsed from the beginning of the Voting phase, the Voting phase ends and the RP with the greatest number of Votes is selected as the Winning RP. In the event of a tie, the EC selects a Winning RP from those that tied. Once a Winning RP is selected, all changes listed in it occur, implemented by the Emergency Coordinator as needed. === Rule 0-9: Restart === Once the EC has made all the necessary changes to the gamestate, he or she must proclaim the End of the Emergency. At this point all players cease to be Recognizing a State of Emergency, the Emergency ends, all RPs are destroyed, and normal gameplay resumes. === Rule 0-10: Short-Circuiting === Any PEP, during the Submission phase, may declare his or her RP to be Finalized. Once an RP is declared Finalized, it can no longer be modified, and PEPs may cast votes for it even when the Voting phase has not yet begun. If an RP has ever been voted for by 3/5 or more of all PEPs, then that RP is immediately selected as the Winning RP and the State Emergency ends as described in rules 0-8 and 0-9. [[Dependence: 0-9]] }} -- Wonko _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss