William Berard on Tue, 27 Nov 2007 14:12:38 +0100 (CET) |
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Re: [s-d] [s-b] BobTHJ's Refresh Proposal |
---------- Forwarded message ---------- From: Mike McGann <mike.mcgann@xxxxxxxxx> Date: Nov 27, 2007 1:07 PM Subject: Re: [s-d] [s-b] BobTHJ's Refresh Proposal To: discussion list for B Nomic <spoon-discuss@xxxxxxxxx> On Nov 27, 2007 3:08 AM, William P. Berard <william.berard@xxxxxxxxxxxxxx> wrote: > Funny you should mention that, but I was just talking about this with > 0x44 on IRC last night (well, last night GMT), he pointed out "what > wouls be the incentive to play", but I think status, recognition and > intellectual stimulation should be enough... What is the incentive for a dungeon master in a game of old school pencil-and-paper D&D game? It works there because it is not a traditional game. You don't sit down and play for X amount of time until a winner is declared. Nomic is similar in that aspect. Yes, here you can "win", but that isn't the driving force of the game (well, I don't know, other people might disagree on this one) Oh, no need to elaborate, I completely agree on that! I'm just pointing out that I can understand that people might find it strange. it seems the people I was chattign with yesterday did, but I do not want to speak for them > I've got a couple of ideas > for this, but I think, at any rate, this should be put to the side > until we get out of Panic... Yeah, this should not be considered now, it is an idea. Of course, people might think of this as very anti-nomic as it might take away a certain spirit of the game. Yeh, I'd expect some strong resitance if this was to pass. but with a careful deifnition of the powers of such supreme priest/arbiter/chancellor and their limits, along with possibly an election and overthrowing process, I think it could work within the spirit of the game. Nomic-like games like Mao or Bartok often need an administrator/dealer, which is often not a player in the sense that he cannot win nor lose, and this is nto contrary to their spirit, rather a necessit for practial implementation purpose. I wasthinkign about it today, and the main cconcern I can see about such a role would be that It wouldn't really allow the person in question to be away for the game for a period of time exceeding a couple of days... and that a replacement/deputy process could be tricky. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss