Everett E. Proctor on 30 Mar 2003 18:24:01 -0000 |
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Re: [eia] I still have a problem |
> After all, how hard is it to send an email to > your allies? So perhaps there is another consideration that I am > forgetting. If so, please remind me what it is. The problem is that Turkey sent in its political orders before I even knew whether or not I was going to join the war. He had no idea that there was even any reason to consider combined movement with Austria. So now, on top of everything that is slowing the game as it is, we have to tell all of our allies "don't send out your orders until you hear from all of the other allies that their plans are finished" then once everyone is ready, then send out another e-mail saying o.k, everyone has figured out what they are doing, so now it is safe to send in your political orders. It will force everyone to wait on the slowest person before sending in orders, and then cause extra time as everyone reacts to the slowest person's plans. Which I think will slow down the game considerably, whereas allowing a "us too" email would slow down the game much less. -Everett > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia -- Everett E. Proctor <spiritmast@xxxxxxxxxxxxxxxx> Play Sanctum: Online CCG http://www.sanctum.nioga.net/ _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia