Joel Uckelman on 30 Mar 2003 19:22:01 -0000


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [eia] I still have a problem


Thus spake "Everett E. Proctor":
> >  After all, how hard is it to send an email to
> > your allies?  So perhaps there is another consideration that I am
> > forgetting.  If so, please remind me what it is.
> 
> 
> The problem is that Turkey sent in its political orders before I even
> knew whether or not I was going to join the war.  He had no idea that
> there was even any reason to consider combined movement with Austria.
> So now, on top of everything that is slowing the game as it is, we have
> to tell all of our allies "don't send out your orders until you hear
> from all of the other allies that their plans are finished"  then once
> everyone is ready, then send out another e-mail saying o.k, everyone has figu
> red out what they are doing, so now it is safe to send in your
> political orders.   It will force everyone to wait on the slowest person befo
> re sending in orders, and then cause extra time as everyone reacts
> to the slowest person's plans.  Which I think will slow down the game
> considerably, whereas allowing a "us too" email would slow down the game much
>  less.
> 
> -Everett

I can do something about that. It would be trivial to change the escrow so 
that it will accept revised orders until the last set of orders is in.


-- 
J.


_______________________________________________
eia mailing list
eia@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/eia