Arkady English on Thu, 20 Sep 2012 09:20:37 -0700 (MST) |
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Re: [s-d] Dipnomicy - revised initial ruleset |
On 20 September 2012 17:14, Arkady English <arkadyenglish@xxxxxxxxx> wrote: > On 20 September 2012 17:06, 0x44 <bnomic@xxxxxxxxxxxxxx> wrote: >>> Such as? A neutral party is required to receive moves (which are made >>> secretly) and publish them at the very least. I don't think the game >>> works at all without a Sec. gen. >>> >> >> Something like this: >> >> In the event the Sec. Gen has not fulfilled his duties in a timely fashion >> (defined herein as within X time frame), the players shall elect from their >> number a new Sec. Gen. Upon assumption of the role of Sec. Gen, the >> player's territories become neutral. > > The concept of a "neutral territory" does not exist yet. I'll add this > because it's a good idea, but change "territories" to "units". Ok - I'm adding it in this form: Immutable: In the event that the Secretary General has not fulfilled their duties in a timely fashion (i.e. they have not addressed any action required of them within a week of the date the action is required - either by performing the action or issuing a new due date for the action) the players shall elect a new Sec. Gen. If a player is elected then upon assumption of the role of Sec. Gen, the player's units become neutral. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss