0x44 on Wed, 19 Sep 2012 16:00:57 -0700 (MST)
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Re: [s-d] Dipnomicy - revised initial ruleset
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- To: discussion list for B Nomic <spoon-discuss@xxxxxxxxx>
- Subject: Re: [s-d] Dipnomicy - revised initial ruleset
- From: 0x44 <bnomic@xxxxxxxxxxxxxx>
- Date: Wed, 19 Sep 2012 16:00:51 -0700
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- References: <CAH4xcLr5NbZiM3MZwk5oUyAJLAWv0Zt0f9eZEWNrqgKW2Wb82w@mail.gmail.com> <alpine.LRH.2.01.1209180949110.25848@hymn32.u.washington.edu> <CAH4xcLqon=Kdc8ZdhXzMvxxQt0qxtvjNBY9vYLKD-KD=dALvfw@mail.gmail.com>
> That is best for the game, as it allows it to keep moving, I guess, if
> a player goes AWOL.
>
The initial ruleset needs something to allow the game to keep moving in the
event that the Sec Gen goes AWOL also.
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