Arkady English on Thu, 20 Sep 2012 01:56:55 -0700 (MST)


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Re: [s-d] Dipnomicy - revised initial ruleset


On 20 September 2012 00:00, 0x44 <bnomic@xxxxxxxxxxxxxx> wrote:
>> That is best for the game, as it allows it to keep moving, I guess, if
>> a player goes AWOL.
>>
>
> The initial ruleset needs something to allow the game to keep moving in the
> event that the Sec Gen goes AWOL also.
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Such as? A neutral party is required to receive moves (which are made
secretly) and publish them at the very least. I don't think the game
works at all without a Sec. gen.
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