Jamie Dallaire on Tue, 11 Dec 2007 00:48:38 -0700 (MST)


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Re: [s-d] Not a Proposal: Dependence Day


I've never heard of Paranoia the RPG. Do tell?

On Dec 11, 2007 2:44 AM, Ed Murphy <emurphy42@xxxxxxxxxxxx> wrote:

> Billy Pilgrim wrote:
>
> > Another option would be to make permissible game actions dependent upon
> > something like the flags. If we tweak the way it gets tossed about a bit
> > (make it more dependent on something like panic buttons) it need not be
> > dependent on one single guy deciding to hoist a flag or to switch the
> clock,
> > but could allow several levels of permissiveness based on degrees of
> panic
> > or degrees of paranoia or degrees of emergency.
>
> Ooh, interesting.  I strongly encourage you to write up a detailed
> implementation of this one.  Especially if you're familiar with
> Paranoia the RPG (though that one lends itself more to an Imperial
> Nomic; I ran one several years ago, but the records are long lost).
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