Jamie Dallaire on Tue, 11 Dec 2007 00:48:38 -0700 (MST) |
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Re: [s-d] Not a Proposal: Dependence Day |
I've never heard of Paranoia the RPG. Do tell? On Dec 11, 2007 2:44 AM, Ed Murphy <emurphy42@xxxxxxxxxxxx> wrote: > Billy Pilgrim wrote: > > > Another option would be to make permissible game actions dependent upon > > something like the flags. If we tweak the way it gets tossed about a bit > > (make it more dependent on something like panic buttons) it need not be > > dependent on one single guy deciding to hoist a flag or to switch the > clock, > > but could allow several levels of permissiveness based on degrees of > panic > > or degrees of paranoia or degrees of emergency. > > Ooh, interesting. I strongly encourage you to write up a detailed > implementation of this one. Especially if you're familiar with > Paranoia the RPG (though that one lends itself more to an Imperial > Nomic; I ran one several years ago, but the records are long lost). > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss > _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss