J.J. Young on 30 Jul 2002 03:41:07 -0000 |
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Re: [eia] Take 2 |
> WHEN A CORPS MOVES INTO AN AREA CONTAINING AN UNBESIEGED ENEMY CORPS: > * the corps must halt movement and declare an attack > * for each corps that enters such a space, if it is foraging for > supply, it must send two supply options in the land phase orders - one for > if the defender decides to retire and the other if the defender does not. > (If the phasing player forgets to do this, then it is his problem if, after > he has already rolled for forage, he is required to lose more factors > because the defender chose to retire, thereby negatively modifying the > forage rolls.) > * if the defender does not retire, there will be a field combat (or > limited field combat) > * if the defender does retire, there will be a siege assault attempt > > (These rules guarantee that if a corps is in an area with another corps, > there is either a land combat going on or a siege attempt.) > This seems to be exactly the proposal for a house rule which I made earlier. > WHEN A CORPS MOVES INTO AN AREA CONTAINING A BESIEGED ENEMY CORPS: > * the corps may or may not continue moving, at the phasing player's > option > * if the corps stays, then it must join the siege > > WHEN A CORPS MOVES INTO AN AREA CONTAINING AN ENEMY CITY GARRISON: > * the corps may or may not continue moving, at the phasing player's > option > * if the corps stays, it may or may not lay siege at the phasing > player's option > * if the corps does not lay siege, then it does not count as having > participated in combat for that land phase > > (Since unbesieged garrisons do not need to be supplied, we don't run into > the same kind of problems we had by leaving unbesieged corps in cities > surrounded by enemy corps.) > > WHEN A CORPS MOVES INTO AN AREA CONTAINING A GARRISONED ENEMY DEPOT: > * the corps may or may not continue moving, at the phasing player's > option > * if the corps stops movement, the garrison may destroy the depot and > retire to the city, if it fits (Those factors that do not fit inside the > city must surrender.) > * when this happens, the corps may or may not lay siege at the phasing > player's option > * if the corps stops movement and the garrison decides not to destroy > the depot, then there will be trivial combat between the garrison and the > incoming corps. > > It seems to me that adoption of these rules guidelines would resolve all > of our problems. Or is there something else that I'm not seeing? > > kdh All of this seems to be exactly the same as the proposal for a house rule which I made earlier (although I never considered the situation of a depot garrison). -JJY _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia