Craig Daniel on Fri, 13 Feb 2009 14:16:42 -0700 (MST)


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Re: [s-d] [s-b] Gamestate collapse.


On Fri, Feb 13, 2009 at 4:03 PM, David E. Smith <dave@xxxxxxxxxxxxxxx> wrote:
>>
>> >> "A proposal passes if, and only if, it receives a majority of
>> >> affirmative votes." (Rule 32/0)
>> It makes the passing condition weird, which is fine. What it does
>> break is the ability to distribute ballots... which, in turn, requires
>> action by the Administrator, identified by the rules at the time as
>> being David E. Smith. Under this interpretation, he's still the Admin.
>
>
> Depending upon precisely HOW literally one wishes to interpret this rule, it
> may well be mathematically impossible ever to pass another ballot. There
> probably have been thousands of votes cast between (whenever this was
> active) and (now), such that without some clever player-cloning scheme no
> one ballot will ever earn enough affirmative votes to overcome several years
> of inertia.
>
> I suggest that interpretation be selectively ignored.
>
> Anyone have handy links to the rules as of (whenever that was), and rough
> dates? I'll try to dig through the list archives a bit, to see what might be
> going on. Assuming the above rule is from nweek1 of the Third Era, it's
> possible (though unlikely) that one (but probably only one) ballot from
> nweek1's voting passed, making things even more bananas.

Sent to Dave, now to the list also:

http://web.archive.org/web/20011213202851/www.nomic.net/~g6/list.php?t=r&a=1&z=999

December 13, 2001 - nweek 1.
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