Jay Campbell on Fri, 26 Dec 2008 11:39:05 -0700 (MST) |
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Re: [s-d] [s-b] Scam theft |
Flawless victory. But now we have TWO dictators. Alex Smith wrote:
[Note: This quite possibly doesn't work. I'm sure ehird's dictatorship failed, this might succeed (at least it doesn't fail due to not being specified in the rules).] I create a rule whose text reads, in its entirety, "The player named ais523 may change the gamestate in any way, at any time." Unlike ehird's failed dictatorship (see ##nomic), this /is/ an action "specified by the rules" and thus a Game Action. I win by Dictatorship. I append to rule 5e10 "Note that as specific exceptions to this rule, other rules may specify other ways in which the gamestate may be changed; and Game Actions do not take effect unless either at least one other rule defines the action in question as a game action, or else the Game Action would take effect if this rule did not exist. Also, this rule explicitly defers to rule 5e0, and whenever this rule contradicts rule 5e0 this rule takes precedence." [This should hopefully fix the loophole; more important, I'm trying to make sure it doesn't leave B in an unchangeable state.]
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