Elliott Hird on Fri, 26 Dec 2008 10:41:42 -0700 (MST) |
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Re: [s-d] [s-b] Consultation on tweaks |
On 26 Dec 2008, at 16:40, Alex Smith wrote:
Nothing in the rules says that you can do that. In pretty much all gamesin existence, you can't just arbitrarily modify the gamestate. (For instance, in Monopoly, you can't arbitrarily give yourself money just because the game doesn't say you can't.) I see no reason why Nomicshould be different; games, generally, default to inability to alter thegamestate without explicit permission, but ability to do anything unrelated to the game.
Suber 101, all players must follow the rules. Nothing is implicit. Read the game actions rule.
Therefore, your action fails. (Incidentally, your "patch rule", if it worked, is grammatically incorrect and that could lead to all sorts of trouble with the typical ehird literal-interpretation view of things. Also, you didn't define gamestate, so your dictatorship fails.)
RPs work on gamestate. So do proposals. Are you saying they don't work?
Hmm... maybe real life follows the ehird interpretation of things too. I modify ehird to prevent em falling into ISIDTID fallacies. (If you claim this doesn't work, then why would ehird's gamestate modification work?)
Because of my patch. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss