Jamie Dallaire on Tue, 1 Jan 2008 21:54:14 -0700 (MST) |
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Re: [s-d] [s-b] Proposal: Life |
Sounds interesting. A few questions: 1) I can join as a player on the null team and thus tweak any square on the board to null, right? BUT there is absolutely no way to win as a null player... Is this correct? 2) How is the Advantage of the Field determined? And what happens during Evolving if whatever mechanism is used to determine Advantage also gives a tie, then how do you break ties? BP On Jan 1, 2008 11:43 PM, Ed Murphy <emurphy42@xxxxxxxxxxxx> wrote: > Proposal: Life > > Create a Field Match named "Life" with a 5 x 5 Field and the following > details. > > * Each square is also adjacent to the four squares sharing only a > corner with it. > > * Attribute: Team > - Scope: Players > - Range: Red, Green, Blue, null > - Default: null > > * Field Object: Cell > > * Attribute: Color > - Scope: Cells > - Range: same as Teams > - Default: same as Teams > > * Attribute: Advantage > - Scope: Field > - Range: same as Teams > - Default: same as Teams > > * Invokable Action: Initialize > - Attached to: Field > - Trigger: While no Cells exist, the Referee performs > /* preferably using the nomic.net dice server */ > enough random selections to carry out the Effect, and > posts the results of these selections to a Public Forum > - Effect: For each location in the Field, a Cell is placed > there, and its Color set to a random value; each Player's > Team is set to a random value; Advantage is set to a > random value > > * Invokable Action: Tweak > - Attached to: Cells > - Trigger: A Player posts a message to a Public Forum stating > that he is tweaking the specified Cell, and he has not already > done so during the current nweek, and the Referee has performed > the Evolve action during the current nweek, and the Cell's Color > is either null or that Player's Team > - Effect: If that Cell's Color is null, then its Color is changed > to that Player's Team; otherwise, its Color is changed to null > > * Invokable Action: Evolve > - Attached to: Field > - Trigger: The Referee posts a message to a Public Forum stating > that he is performing the Evolve action, and he has not already > done so during the current nweek > - Effect: > 1) The following occur simultaneously: > a) For each Cell with null Color that is adjacent to > exactly three Cells with non-null Color, its Color is > changed to the most common of those non-null Colors, > with ties broken in favor of the Field's Advantage > b) For each Cell with non-null Color that is adjacent to > less than two or more than three Cells with non-null > Color, its Color is changed to null > 2) If exactly one non-null Color of Cell exists, then the > match ends, with all Players whose Team is that color > winning. > > _______________________________________________ > spoon-business mailing list > spoon-business@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-business > _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss