| Ed Murphy on Wed, 12 Dec 2007 11:43:34 -0700 (MST) |
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| Re: [s-d] [s-b] Game Action: Dictatorship of the Proletariat or quick fix to the Emergency. |
I wrote:
> Rule 1-10 is silent on the subject of activities that aren't Game
> Actions at all. According to the version of the rules currently up
> at the wiki, the following are Game Actions:
>
> (1-8) Reorganizing the rules in various ways
> (1-16) Submitting transactions
> (2-1) Turning the clock on/off
> (2-2) Withdrawing pending proposals, reducing one's vote power
> voluntarily
> (2-5) Submitting consultations, selecting priests, answering
> consultations, submitting oracularities, submitting claims
> (2-8) Objecting
> (2-9) Supporting
> (3-9) Tidying up
> (3-10) Transferring currency, exchanging points for currency
> (3-12) Transferring devices
> (3-14) Creating blueprints, buying unique devices, bidding on
> blueprints
> (3-16) Changing the motnw
> (3-17) Changing the Threat Flag
> (5-2) Joining the game, ceasing to be a faction
> (5-3) Giving allegiance to a faction
> (6-2) Taking a vacant ministry
> (6-3) Resigning a ministry
> (6-4) Usurping a ministry
Rule 1-10 also includes the following:
Text to the effect that "any player may do X" should be
interpreted to mean that X is a Game Action; ...
which adds the following to the list of Game Actions:
(1-4) Forfeiting, changing name
(1-5) Ejecting a player who recently joined
(2-2) Submitting proposals, revising proposals
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