Mike McGann on Wed, 5 Dec 2007 23:28:30 +0100 (CET) |
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Re: [s-d] [s-b] Consultation |
On Dec 3, 2007 4:30 AM, Daniel Lepage <dplepage@xxxxxxxxx> wrote: > Speaking of which, a subgame idea: A grid board, with objects on the > spaces, and players move around, say once per nweek, taking actions > with said objects. I've been thinking this over for a few days now, and I'm having a hard time of thinking how to implement this. If each player is a player in this mini-game it could be a lot of people. How do players make a move? In turn? That would take too long. Upon arrival at the forum? Too time sensitive. All at once after actions are gathered? In that case, how are things resolved if people perform conflicting actions? If you have any more details to this idea, they would be helpful. Also, how about something along the Mornington Crescent theme or has that already been done? The playing board is the London Underground map. One move per nweek. You can only do one of two moves, get on a train (direction must be specified), or get off a train at a station. If you are on a train, you can get off at any stop on that line in the direction you are going. First to arrive at Mornington Crescent wins with the caveat that the station is "closed" and you can't stop there according to the initial ruleset. It starts off with really "nothing to do" but the fun would be keep adding to it and somehow try to find a way to win (with an emphasis on weird rules and not on massive game state). Of course, trying to introduce a mini-game would be a large rule to introduce unless it was a very simple game. Without enthusiasm, coming up with a large rule that is likely to be voted down isn't really worth the work. - Hose _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss