Daniel Lepage on Wed, 18 Jul 2007 12:30:15 -0700 (MST) |
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Re: [s-d] [s-b] Proposal: Better Checkpoints |
On 7/18/07, Daniel Lepage <dplepage@xxxxxxxxx> wrote: > On 7/18/07, Geoffrey Spear <geoffspear@xxxxxxxxx> wrote: > > On 7/18/07, Peter Cooper Jr. <pete+bnomic@xxxxxxxxxxxxx> wrote: > > > No, 130 just changes the gamestate to what it would be if the Public > > > Displays were correct at the time before the proposal submitted. It > > > doesn't make them correct as of the time it passes, it makes them correct > > > as of the time they were last updated. > > > > > > I intentionally didn't want it to be as of the passage of the proposal, > > > since then somebody could change a public display intentionally to be > > > inaccurate 1 second before the end of voting. > > > > That's an interesting point, but consider this: > > > > The Public Display of the rules when this was submitted did not > > include the rules which we're voting on in the coming voting period. > > Thus if 130 takes effect it repeals any rules which are added to the > > ruleset before 130 becomes effective; the state of the game is changed > > to match the Public Display that didn't include them. > > No, p130 changes the gamestate to what it would be had the public > displays been accurate at the time. This includes changes made after > that time, because those changes would have been made anyway. I should say, it changes the gamestate *now* to what it would be *now* had the public displays been accurate *then*. -- Wonko _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss