Geoffrey Spear on Wed, 18 Jul 2007 12:23:55 -0700 (MST)


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Re: [s-d] [s-b] Proposal: Better Checkpoints


On 7/18/07, Peter Cooper Jr. <pete+bnomic@xxxxxxxxxxxxx> wrote:
> Geoffrey Spear wrote:
> > I propose the following:
> >
> > {{
> > __Better Checkpoints__
> >
> > Conflicts: Proposal 130
> >
> > [[This proposal should have absolutely no effect on the game. And that's
> > the point. Proposal 130 would revert the state of the game to what it
> > was when 130 was submitted, rather than affirm that the state of the
> > game is what it currently is.]]
> >
> > Change the state of the game to be what it would be if each Public Display
> > was correct as of the last time that it was updated before the passage
> > of this proposal.
> > }}
>
> No, 130 just changes the gamestate to what it would be if the Public
> Displays were correct at the time before the proposal submitted. It
> doesn't make them correct as of the time it passes, it makes them correct
> as of the time they were last updated.
>
> I intentionally didn't want it to be as of the passage of the proposal,
> since then somebody could change a public display intentionally to be
> inaccurate 1 second before the end of voting.

That's an interesting point, but consider this:

The Public Display of the rules when this was submitted did not
include the rules which we're voting on in the coming voting period.
Thus if 130 takes effect it repeals any rules which are added to the
ruleset before 130 becomes effective; the state of the game is changed
to match the Public Display that didn't include them.

-- 
Geoffrey Spear
http://www.geoffreyspear.com/
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