Peter Cooper Jr. on Mon, 11 Dec 2006 06:19:16 -0700 (MST)

[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [s-d] Virtual particles

shadowfirebird@xxxxxxxxx wrote:
> Isn't this functionally identical with allowing negative points?  Or
> am I missing something?

Well, it keeps points as discrete objects as opposed to just being a
numerical quantity, which is kind of interesting, if not really needed.

I'm more interested that it opens up the possibility of having more kinds
of antimatter in the game, which I think could be interesting.

I'm a little concerned about the definition of idling and the continuous
doing of stuff. I do get what the general idea of it is, though, and can't
really think of a better solution offhand.

Peter C.
spoon-discuss mailing list