Peter Cooper Jr. on Mon, 11 Dec 2006 06:19:16 -0700 (MST)


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Re: [s-d] Virtual particles


shadowfirebird@xxxxxxxxx wrote:
> Isn't this functionally identical with allowing negative points?  Or
> am I missing something?

Well, it keeps points as discrete objects as opposed to just being a
numerical quantity, which is kind of interesting, if not really needed.

I'm more interested that it opens up the possibility of having more kinds
of antimatter in the game, which I think could be interesting.

I'm a little concerned about the definition of idling and the continuous
doing of stuff. I do get what the general idea of it is, though, and can't
really think of a better solution offhand.

-- 
Peter C.
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