Chuck Adams on Fri, 8 Dec 2006 13:32:09 -0700 (MST) |
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Re: [s-d] [s-b] AMEND PROPOSAL: The Rules Rule |
On 12/8/06, bd <nomic@xxxxxxx> wrote: > What about periodic actions? The Rules don't specifically state that, > yes, nweek transition is something which can add, remove, or alter game > objects. Actually, simply by stating that time progresses, the Rules have already made it so. This proposal probably would have the effect of outlawing the portion of Antonio's clock script that automatically stops the clock, because it's not an action taken by the Administrator (Antonio is not the Administrator). A proposal to amend The Clock to automatically stop at the end of the nweek should be pretty straightforward though, since I think it's a good idea in general. That or the clock script could simply state that it's an unofficial estimate? Either way, under Monopoly Rule or The Rules Rule, that (useful) script could have dubious standing unless the rules get amended to permit it. > I'm still of the opinion that clearing this up can be simply done by > limiting changes to the gamestate to mechanisms stated in the rules, and > making Game Actions only possible if the rules explicitly (eg, with a > "Players may ..." form) allow it. Probably. I like the idea of channelling everything that changes Game Objects into Game Actions, and having to break that mold though. //s _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss