Peter Cooper Jr. on Sun, 1 Jan 2006 20:49:44 -0600 (CST) |
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[s-d] Re: [auto] Triller amends p323 |
Triller has amended p323: [...] > Add the following bullet to Rule 9-15: > {{ > * a word that is the name of a Game Object or type of > Game Object > }} I'm not sure all our Game Objects have a well-defined string of letters as their name or type. Is the title of a prop the same as its name? > Add after the first sentence of Rule 9-16: > {{ > The Gibberish Word may be neither an English Word, nor > a Nomic Word. > }} And so, what happens if the Gibberish word ends up as one of those? A Nomic Word (or English word, for that matter) could be added which was the same thing as the Gibberish word. And there are likely other ways. > Insert after the second paragraph of Rule 9-16 a new paragraph: > {{ > When the requirements of the above paragaph are met, > the name of the new Game Object or type of Game Object > will be added to the Nbrgd Dctnry of B Nmc, along with > a definition describing the name. > }} So, anything that creates a Gibberish-named object has to also create a dictionary entry? Or the Adept just has to make one up and put it in? -- Peter C. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss