Alex Truelsen on Wed, 4 May 2005 14:48:28 -0500 (CDT)


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [s-d] Re: [s-b] [auto] Wonko submits p54


On 5/4/05, eugman@xxxxxxxxxxx <eugman@xxxxxxxxxxx> wrote:
> 
> I like this much better than soul pennies. I also like the idea of 
> collecting a series of crazy items to make some super talismans . Some other 
> concerns about the soul system. Right now there is no advantage to having 
> the soul of an active player but this is a minor concern. There is also the 
> fact that if I have 100A I could gobble up most of the souls by binding them 
> to talismans. Perhaps there Should be a limit on talismans you can hold to 
> say 5? So then the max amount of could a person could make unclaimable is 
> 13.


I see no reason this and SP shouldn't be completely compatible - all this 
says is that when you pay for a Talisman, it takes a while for it to form. 
SP are just another way of paying for Talismans. One suggestion, Wonko, is 
that you make it "first and sixth days" of each nweek, not first and fifth.

As for limiting Talismans... for one thing, SP would limit the number of 
Souls you could claim in the first place, and the number of players right 
now makes it very hard to make 13 Souls unclaimable - if everyone who voted 
last nweek made one 2-Soul Talisman and claimed two more Souls, that would 
eat up 36 of the 40-something Lost Souls we have. Supplies are a little 
limited, which is why I want to introduce more ways to get SP (assuming that 
that proposal passes).

[[BvS]]

> Wonko has submitted a new proposal, p54.
> >
> > ---------------------------------
> > Proposal 54/0: Talismans and Delays
> > A Standard Proposal by Wonko
> > Last modified on nweek 87, nday 6
> >
> > [[ Note that the title is an acronym: TAD]]
> >
> > [[ This prop puts a delay on creating new Talismans, so that you can't 
> just
> > forge them instantaneously, destroy them, and reclaim souls ]]
> >
> > Replace the text of r7-4 with:
> > {{
> > == Soul Binding ==
> >
> > Balls of Energy are Talismans; they have no Price. Each Ball of Energy 
> is
> > associated with some other type of Talisman. At the beginning of the 
> first and
> > fifth ndays of each nweek, every Ball of Energy turns into a copy of the 
> type of
> > the Talisman it's associated with; all Souls bound to the Ball of Energy 
> become
> > Bound to the new Talisman instead.
> >
> > Each type of Talisman may have a Price, which is a list of objects. Any 
> player
> > who has all the objects in a given Talisman's price may spend them to 
> Forge a
> > Ball of Energy with that Talisman associated to it (subject to any 
> restrictions
> > in the Talisman's Effects). Doing so destroys the objects spent for the 
> price,
> > except for Souls. Souls spent to Forge a Ball of Energy become Bound to 
> that
> > Ball (they cease to be Lost or Found, and cease to be in anyone's 
> possession).
> >
> > When a Talisman is destroyed, all Souls Bound to it become Lost.
> > }}
> > ---------------------------------
> >
> >
> >
> > This Message was sent automatically by the Wiki.
> > Please do not reply to the sender of this message, as your replies will 
> be
> > ignored. Thank you.
> > _______________________________________________
> > spoon-business mailing list
> > spoon-business@xxxxxxxxx
> > http://lists.ellipsis.cx/mailman/listinfo/spoon-business
> _______________________________________________
> spoon-discuss mailing list
> spoon-discuss@xxxxxxxxx
> http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss
>
_______________________________________________
spoon-discuss mailing list
spoon-discuss@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss