Glotmorf on Tue, 13 Jul 2004 04:34:23 -0500 (CDT) |
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Re: [spoon-discuss] refresh proto |
On 12 Jul 2004 at 20:22, Daniel Lepage wrote: > R5 is irritating - put different object on different number lists, so > that whatever tracks proposals doesn't have to know what numbers the > rules are using. Also, there's still no definition of a 'revisable > object'. Since it's lowercase, we'd have to use the standard english > definition; revise means "to look over again in order to correct or > improve" so a revisable object must be one that can be looked over > again in order to correct or improve. However, it is not hard to look > over a person and suggest some things they could correct (virtually > everybody has bad sitting posture, for example); I am therefore a > revisable object and should be assigned a serial number. In a sense, you as a player are in fact a revisable object, since you have various states and attributes that periodically change, and corrections may sometimes need to be made to you. But I agree this doesn't fit with what could be considered a game-precedent definition of "revisable". On a slightly related/unrelated note, do we want to bother to differentiate between objects whose states can change (e.g. players) and objects whose states can't change (e.g. BNS -- we might own different amounts of them, but they as objects don't change)? Glotmorf ----- The Ivory Mini-Tower: a blog study in Social Technology. http://www.nomic.net/~dwhytock/imt _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss