Bryan Donlan on Thu, 1 Jul 2004 18:42:05 -0500 (CDT) |
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Re: [spoon-discuss] Re:The Direct Approach. |
On Thu, 01 Jul 2004 18:18:51 -0500, Araltaln <smgafkjen@xxxxxxxxxxx> wrote: > > My point is, while an automated system would work great for ruleset > changes, it would take a good deal of work to create one that would be > great for gamestate changes. Not, mind you, that at least having an > automated way to deal with the simple cases is a bad thing, but we > probably need to start with a method that has players in charge of > everything, and automate from there. Which, come to think of it, you > said anyway, bd. So I'm not sure what my point is, just that I have one. > > Although, by the same token, maybe we should start working on a BNF for > proposals or something. > Well, to take things to the extreme, we could replace the ruleset with a program, and proposals with patches. Gamestate changes would just be one-shot scripts. Of course, if it crashes, it'd pose a bit of a problem. -- bd _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss