Rob Speer on 29 Jun 2003 01:54:01 -0000


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [spoon-discuss] Subgame?


On Sat, Jun 28, 2003 at 09:32:02PM -0400, bd wrote:
> I think the turns should be simeltaneous, with some default action if you 
> don't do anything...

Next nweek - after we're done nuking the Grid and stuff like that - I'm
going to propose Political Go. (On a 13x13 board, not a 19x19 one, thus
fixing the big problem that it had on A Nomic.) The "turn order" in that
game was simple enough - you get to make one move in each span of time
equivalent to the proposed "checkpoints". Within that time, if you move
first, you, well, move first. A little bonus for people who are paying
attention.

(On checkpoints: I don't see any reason there shouldn't be a checkpoint
at the end of nday 10. Other things have happened during Voting and
worked just fine.)
-- 
Rob Speer

_______________________________________________
spoon-discuss mailing list
spoon-discuss@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss