Glotmorf on 10 May 2003 19:19:01 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] Proposals |
On 5/10/03 at 1:06 PM bd wrote: >-----BEGIN PGP SIGNED MESSAGE----- >Hash: SHA1 > >On Friday 09 May 2003 11:44 pm, Glotmorf wrote: >> On 5/9/03 at 11:29 PM Baron von Skippy wrote: >> >> >Okay, I've got a bunch of random ideas, so I'm going to propose them >> >> >because >> >> >I'm like that. >> >> > >> >> >I propose: >> >> >{{ >> >> >__But I don't WANT to be a toad... er... penguin... thing!__ >> >> > >> >> >Add a subsection to Rule 301.E: >> >> >{{ >> >> >E.8. The Statue of Simplicity >> >> >There exists the Statue of Simplicity. The Statue of Simplicity is a >> >> >passable uncarryable Grid Object. At any time a player who is within >> >> > one space of the Statue of Simplicity may Simplify themselves. When >> >> > they do so, >> >> >the following effects occur: >> >> > >> >> >If the player is a Toad or a Penguin, they cease to be a Toad or a >> >> >> >>Penguin. >> >> >> >> >If the player is in any Siren's ZOE or ZATR, they cease to be >affected >> > >> >by >> > >> >> >that Siren for one nday. >> >> >If the player's Stats are being modified by any source, they cease to >> >> > be modified by that source. If the source is an item in the player's >> >> > possession, the effects of that item resume affecting the player at >> >> > the beginning of the next nweek. >> >> >If the player is in a Speeder, that speeder loses all Upgrades, >> > >> >including >> > >> >> >Non-Reversable Upgrades and IIDs. >> >> >If the player has any Gnomes in eir possession, those Gnomes all >become >> >> >Basic Gnomes with three hit points each. >> >> >If the player has any Gremlins in eir possession, those Gremlins are >> > >> >each >> > >> >> >moved to a random Grid location. >> >> >The player's BAC becomes 0. >> >> >The player's Entropy increases by 5. >> >> >}} >> >> >}} >> >> >> >>You gotta be kidding. What with accumulating the RUs and BNS necessary >> > >> >to >> > >> >>get a remote-operated speeder, you want there to be an EMF generator >out >> >>there such that if I fly my speeder past it my speeder gets stuck? >> > >> >-So don't fly your speeder past it? Do you have a preferred result?- >> >> Well, I'd prefer it not affect speeders at all. If it didn't, I'd >suggest >> the statue could move around like a bonus box, so that one didn't have >> congregations around it or mass pilgrimages to it. >> >> If it has to affect speeders, I suppose it should stay in one place so it >> can be avoided, but...why does it have to affect speeders? > >Because a player in one decided to Simplify themselves. Did you read the >first >paragraph? Hm. Silly of me...I was seeing the statue as being more of a land mine than a service station. This is the second prop this nweek I didn't read thoroughly. I either need more sleep or more time...and those two seem mutually exclusive. Glotmorf ----- The Ivory Mini-Tower: a cyber-anthropologist's blog http://ix.1sound.com/ivoryminitower _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss