bd on 7 May 2003 23:52:02 -0000


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[spoon-discuss] Re: [Spoon-business] Actions....


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On Wednesday 07 May 2003 07:42 pm, Daniel Lepage wrote:
> I clear my Automation Script.
>
> I create a new Society, called __Wonko's CashBox__, with the following
> charter:
> {{
> If Wonko's CashBox ever possesses a quantity of points such that this
> quantity plus Wonko's Score exceeds 1000, it immediately gives all its
> points to Wonko. Also, if Wonko declares in a public forum that Wonko's
> CashBox gives all its points to Wonko, it gives all its points to Wonko.
> }}
>
> I add to my automation script:
> {{
> If at any time I have any points, I give them all to Wonko's CashBox,
> unless Wonko's CashBox just gave me points, and I was Awarded a Win
> because of said points, in which case I clear my automation script
> instead.
>
> Every time I Guess the Numbers for the Number Game, if my previous
> Guess did not result in the Number Game becoming Solved and the set of
> numbers I Guessed was not (10,10,10,10,10), I immediately Guess the
> Numbers again. The new Guess I make is defined as follows, where n1,
> n2, n3, n4, and n5 are, in order, the numbers I most recently Guessed:
> If n5 is less than 10, I Guess the Numbers (n1,n2,n3,n4,n5+1).
> Otherwise, if n4 is less than 10, I Guess the Numbers
> (n1,n2,n3,n4+1,-10)
> Otherwise, if n3 is less than 10, I Guess the Numbers
> (n1,n2,n3+1,-10,-10)
> Otherwise, if n2 is less than 10, I Guess the Numbers
> (n1,n2+1,-10,-10,-10)
> Otherwise, if n1 is less than 10, I Guess the Numbers
> (n1+1,-10,-10,-10,-10)
>
> If the Number Game becomes Unsolved from being Solved, as soon as it
> does, I Guess the Numbers (-10,-10,-10,-10,-10).
> }}

Dave can reject this, hint hint.

> I Guess the Numbers (-10,-10,-10,-10,-10), and thus automatically guess
> all other 3200000 possible combinations.
>
> In accordance with r1244, I just Solved the Number Game, and got 30
> points for it.
>
> In accordance with my Automation Script, said points go to the CashBox.
>
> In accordance with r1244, the Number Game now becomes Unsolved with a
> new set of numbers.
>
> In accordance with my Automation Script, I guess five -10s and thus
> everything else, too.
>
> In accordance with all of the above, this process continues until the
> CashBox contains enough that I win.

Then you'd gain >250 points in one nweek. What about the Speed Limit? Nice 
try, though.
- -- 
bd
Every day it's the same thing -- variety.  I want something different.
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