|Daniel Lepage on 9 Apr 2003 21:27:01 -0000|
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|Re: [spoon-discuss] Step one on the road to InterNomic II|
On Tuesday, April 8, 2003, at 11:13 PM, Baron von Skippy wrote:
Because it takes no effort for them to stop us?You seem to think that we can force other Nomics to do what we want; you seem even to think that we can invade them at any time if we choose. But we can't. They don't need us nor our rules; if we bother them, they can choose to ignore us. And there's nothing we can do about it. For us to declare war on a nomic would be like a Magic player casting a Lightning Bolt at a player in a nearby game of chess - the chess player doesn't care about the bolt, she just ignores it, and the Bolter can't do a thing about it. Likewise, if we declare that our invading armies trample another Nomic's rules and beat them into the ground, they can simply ignore us, as we are not a part of their gamestate unless they allow us to be.If internomic trading is to occur, it must be something beneficial to all Nomics involved; if they don't like it, they don't have to play.-The Nomic Wiki has the records of two inter-nomic wars already. Neither needed Ambassadors. Agora simply trampled two Nomics which pissed it off. I mean, really. A war like you describe is like two children shooting imaginary guns at each other. "Bang!" "You missed!" I'm talking about an all-out grapple to the death.-
The first of these 'wars' happened because Rishonomic allowed references to Agora in its rules; we could not take similar action against another Nomic
-Their website doesn't make looking around easy unless you want to join.-ErgoNomic (I think - hard to tell)Definitely active. And high-tech. They're the ones with a sourceforge site for their Nomic engine.
Although they're active, one of their players tells me that their ruleset is somewhat strange, and may not be compatible with objects we define.
I logged in as a guest and couldn't find any concrete ruleset anywhere; I know they started with a pure-nomic, or some basic variant thereof; but I'm not sure it's really a Nomic anymore.
They are interested in some sort of more standardized game, such as, say, a massive game of Risk or Diplomacy, with Nomics being the various 'nations' of the world.
Nomicron (active but slow... they welcome new players, though - 8 new ones in March)Pustic (might be active, but the web site is down at the moment)NomiPo and Pustic both look like they never really got started... I think we can dismiss them.-Who's NomiPo?-
Looks like a relative of Pustic that never got around to starting.
-I don't know what we can offer anyone. But someone might really, really want Big Rocks. Don't ask them why, just sell them the stones.-So, that's between 5 and 10 other Nomics on Nomic Wiki alone. I'm sure there are more out there, we just have to find them.-FRC is open... though I'm not sure what we could possibly offer them that would fit in with eir ruleset...
The problem with something like the FRC is that objects in general serve no purpose, as they tend to have brief rounds, after which the rules get completely rewritten.
-- Wonko _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss