Glotmorf on 11 Oct 2002 17:18:02 -0000 |
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Re: [spoon-discuss] Refresh Prop again |
On 10/11/02 at 12:00 PM Wonko wrote: >Quoth Glotmorf, > >> On 10/10/02 at 9:34 PM Daniel Lepage wrote: >> >>> Here's the Refresh Prop again. >> What about Rule 2? How about changing the last sentence of the first >> paragraph to read, "All game entities that are not solely identified by >> possession and quantity must have uniquely identifying names." > >"solely identified"? What about things like hit points, that sort of thing? >If we can tell the difference between two objects based on other >attributes, >then what? Well, my opinion has been that if things can be uniquely identified, it's as good as a name. But that's an interesting point for a totally different reason: Why is it that two gnomes can be combined to make a third gnome regardless of the number of hit points either one has? And when one says, "I combine a (type A) gnome with a (type B) gnome", but there's multiple gnomes of either type with different numbers of hit points, how are the appropriate two gnomes selected? >> What about the Stock Market? How about in the second para of C.2.5 >changing >> "even if this overrides" to "though this does not override", and in C.2.3 >> changing "is paid to each entity" to "is paid from the dividend fund to >each >> entity". (Personally I think the latter is a non-issue, but we've >already got >> enough CFIs.) > >Right. I'll add that. Which rule is the Stock Market? R946. Glotmorf _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss