Glotmorf on 18 Jul 2002 12:59:03 -0000 |
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Re: [spoon-discuss] Prop 860 |
On 7/18/02 at 11:17 AM Jonathan David Amery wrote: >> 4. This doesn't allow for the formation of proposals by societies with >no= >> players (which, for all I know, you regard as a feature). This would= >> prevent the functioning of, for example, House Grem in my proposal, and= >> also any gremlin that had been tasked to create proposals. > > I've got nothing against gremlins being given chits through other >methods, or having an explicit get-out from needing chits. And you >could modify your proposal to give House Grem chits. I'd prefer not to do that unless I know your proposal would pass. But the "get-out" isn't at the gremlin level, because it's the Society itself that needs the chit, and can't get it from gremlins. >> 6. Why are you eliminating the failed proposal points penalty? And why >are= >> you punishing players for the failure of their proposals by effectively= >> reducing their bandwidth? > > You can't take both sides of that argument! I've replaced a direct >points penalty for failed proposals with an indirect one. I'm not taking both sides of the argument. Those are two separate arguments. At the moment, if someone's proposals fail, e loses points but can still make five more proposals in the following nweek. Under your method, a player with zero points whose proposals fail loses eir chits and can't get more, except for the one e gets nweekly. This is a "poor-get-poorer" mechanism in terms of bandwidth. Glotmorf _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss