Simon McGregor on Wed, 28 Jul 2010 16:12:30 -0700 (MST) |
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Re: [game-lang] Language Syntax |
Clearly several people here strongly dislike indentation syntax. I guess we'll go with option number 2 then. Mutter mutter delimiter breeding ground ;-) On Wed, Jul 28, 2010 at 8:11 PM, Joel Uckelman <uckelman@xxxxxxxxx> wrote: > Thus spake Simon McGregor: >> I'm sure you've heard this all before! Out of interest, and without >> really hoping to persuade you otherwise, what do you dislike so much >> about it? >> > > The way that Python forces you to layout your code it not always the > best for readability; judicious use of whitespace and delimiters, when > properly formatted help readability rather than hinder it. Interesting. I can imagine this is true, but in the sorts of code I write, I've never come across it. Did you have any examples in mind? On Wed, Jul 28, 2010 at 9:26 PM, Richard Walter <rwalter42@xxxxxxxxx> wrote: > As Joel already said, meaningful whitespace is pure, unadulterated evil. Right, so no '//'-style single-line comments. Understood! ;-) Simon _______________________________________________ game-lang mailing list game-lang@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/game-lang