Everett E. Proctor on 20 Sep 2003 13:55:12 -0000 |
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Re: [eia] Question |
So you're saying the word "final" in B and G indicates calculated morale level, and the lack of the word "final" for Marsh and Desert indicates Combat Chart morale level? (That's the only difference that I can see.) I can settle for that, but it's vague. -Everett On Sat, 20 Sep 2003 09:39:19 -0400 "J.J. Young" <jjy@xxxxxxxxxxx> wrote: > The only place the difference is made specific, as far as I know, is on the > notes B and G on the operational possibilities chart. > > -JJY > > ----- Original Message ----- > From: "Everett E. Proctor" <spiritmast@xxxxxxxxxxxxxxxx> > To: "public list for an Empires in Arms game" <eia@xxxxxxxxx> > Sent: Saturday, September 20, 2003 9:28 AM > Subject: Re: [eia] Question > > > > Is there anything in the rules that distinquishes these from the combat > > chart modifiers? > > > > -Everett > > > > On Sat, 20 Sep 2003 09:10:40 -0400 > > "J.J. Young" <jjy@xxxxxxxxxxx> wrote: > > > > > One example where the final morale of an army is affected, rather than > the > > > morale value on the combat chart, is when a Russian leader chooses > defend, > > > increasing his army's morale in many cases by +1.0. Another example is > "B", > > > where Turkish leader is involved in an all-assault type battle. > > > > > > -JJY > > > > > > ----- Original Message ----- > > > From: "Everett E. Proctor" <spiritmast@xxxxxxxxxxxxxxxx> > > > To: "EiA List" <eia@xxxxxxxxx> > > > Sent: Saturday, September 20, 2003 3:25 AM > > > Subject: [eia] Question > > > > > > > > > > I had thought that the morale modifiers on the Operational > possibilities > > > > chart (e.g. +1 for both sides in a desert) changed the morale level on > > > > the combat resolution chart. However, rule 7.5.2.13.2.1 seems to say > > > > that they change the calculated morale level of your troops. What am > I > > > > missing? > > > > > > > > > > > > 7.5.2.13.2.1: The final morale levels used are those of the first > day > > > > less "-0.5" for each succeeding day plus any OPERATIONAL POSSIBILITIES > > > > CHART modifiers. Final morale levels are otherwise not re-calculated > > > > even if reinforcements arrived. > > > > > > > > > > > > _______________________________________________ > > > > eia mailing list > > > > eia@xxxxxxxxx > > > > http://lists.ellipsis.cx/mailman/listinfo/eia > > > > > > > > > > > > > > > > > _______________________________________________ > > > eia mailing list > > > eia@xxxxxxxxx > > > http://lists.ellipsis.cx/mailman/listinfo/eia > > > > -- > > Everett E. Proctor <spiritmast@xxxxxxxxxxxxxxxx> > > Play Sanctum: Online CCG > > http://www.sanctum.nioga.net/ > > > > > > _______________________________________________ > > eia mailing list > > eia@xxxxxxxxx > > http://lists.ellipsis.cx/mailman/listinfo/eia > > > > > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia -- Everett E. Proctor <spiritmast@xxxxxxxxxxxxxxxx> Play Sanctum: Online CCG http://www.sanctum.nioga.net/ _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia