J.J. Young on 20 Sep 2003 13:39:27 -0000 |
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Re: [eia] Question |
The only place the difference is made specific, as far as I know, is on the notes B and G on the operational possibilities chart. -JJY ----- Original Message ----- From: "Everett E. Proctor" <spiritmast@xxxxxxxxxxxxxxxx> To: "public list for an Empires in Arms game" <eia@xxxxxxxxx> Sent: Saturday, September 20, 2003 9:28 AM Subject: Re: [eia] Question > Is there anything in the rules that distinquishes these from the combat > chart modifiers? > > -Everett > > On Sat, 20 Sep 2003 09:10:40 -0400 > "J.J. Young" <jjy@xxxxxxxxxxx> wrote: > > > One example where the final morale of an army is affected, rather than the > > morale value on the combat chart, is when a Russian leader chooses defend, > > increasing his army's morale in many cases by +1.0. Another example is "B", > > where Turkish leader is involved in an all-assault type battle. > > > > -JJY > > > > ----- Original Message ----- > > From: "Everett E. Proctor" <spiritmast@xxxxxxxxxxxxxxxx> > > To: "EiA List" <eia@xxxxxxxxx> > > Sent: Saturday, September 20, 2003 3:25 AM > > Subject: [eia] Question > > > > > > > I had thought that the morale modifiers on the Operational possibilities > > > chart (e.g. +1 for both sides in a desert) changed the morale level on > > > the combat resolution chart. However, rule 7.5.2.13.2.1 seems to say > > > that they change the calculated morale level of your troops. What am I > > > missing? > > > > > > > > > 7.5.2.13.2.1: The final morale levels used are those of the first day > > > less "-0.5" for each succeeding day plus any OPERATIONAL POSSIBILITIES > > > CHART modifiers. Final morale levels are otherwise not re-calculated > > > even if reinforcements arrived. > > > > > > > > > _______________________________________________ > > > eia mailing list > > > eia@xxxxxxxxx > > > http://lists.ellipsis.cx/mailman/listinfo/eia > > > > > > > > > > > > _______________________________________________ > > eia mailing list > > eia@xxxxxxxxx > > http://lists.ellipsis.cx/mailman/listinfo/eia > > -- > Everett E. Proctor <spiritmast@xxxxxxxxxxxxxxxx> > Play Sanctum: Online CCG > http://www.sanctum.nioga.net/ > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia