J.J. Young on 28 Apr 2003 20:52:01 -0000 |
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Re: [eia] rewriting 12.4 |
What happens to depots in a former enemy's territory when peace is made ? According to 12.4.2, they would have to be removed after 6 months. But could new depots be created in that time, as long as they're gone by the end of the 6 months ? -JJY ----- Original Message ----- From: "Joel Uckelman" <uckelman@xxxxxxxxx> To: <eia@xxxxxxxxx> Sent: Monday, April 28, 2003 4:39 PM Subject: Re: [eia] rewriting 12.4 > Thus spake Michael Gorman: > [snip] > > I would make the access apply to forces in the major power peace was made > > with at the time of peace, but before peace terms were applied, thus > > avoiding stranding forces in areas under control after the peace terms, but > > forces not in the other major power's territory could not enter that > > territory without permission. This would require either turning garrisons > > into corps so they could move themselves or picking them up with corps > > already in the major power you just made peace with or getting the power's > > permission to enter. > > It's possible that the number of factors in garrison a major power that you > made peace with exceeds the remaining capacity in the corps you have within > that major power's territory, and you have no empty corps to build. The one > thing that I think should absolutely not happen in this situation is that > some of the garrisons die because you're prohibited from moving in more > corps to pick them up. > > That doesn't match what I wrote up, either. Hmm. > > > The exception would be fleets which could enter a port to pick up a corps > > at the city so long as the access time limits were met. We could apply a > > physically possible clause similar to that in declaring war on a minor to > > determine if a fleet could enter a port. If it is possible for a corps to > > get to that city during the land phase so it can be shipped out the > > following naval phase, then the fleet can enter the port. This way both > > could arrive in one month and depart the following month. Otherwise it > > would take three months to take a ship out. Month 1, corp arrives, month > > 2, fleet enters, month 3, fleet and corps leaves. > > I had thought about this; I'm not sure why I didn't implement it, since it > seems like a good idea to me. > > > For departure, I was going to do things the same way Joel did, that you can > > go out through any nation you have access to and once departed, you cannot > > re-enter without permission. A nation you are at war with or a neutral > > minor nation would both constitute cases of access. > > > > There would remain some ability to mess with a nation you made peace with, > > but that will always be the case if we make the troops walk out rather than > > just have them vanish and reappear at the border. > > I think that's historically accurate---it certainly would have been > possible for one power to make foraging difficult for another power's corps > on the way out. > > -- > J. > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia