J.J. Young on 28 Apr 2003 20:52:01 -0000


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Re: [eia] rewriting 12.4


What happens to depots in a former enemy's territory when peace is made ?
According to 12.4.2, they would have to be removed after 6 months.  But
could new depots be created in that time, as long as they're gone by the end
of the 6 months ?

-JJY
----- Original Message -----
From: "Joel Uckelman" <uckelman@xxxxxxxxx>
To: <eia@xxxxxxxxx>
Sent: Monday, April 28, 2003 4:39 PM
Subject: Re: [eia] rewriting 12.4


> Thus spake Michael Gorman:
> [snip]
> > I would make the access apply to forces in the major power peace was
made
> > with at the time of peace, but before peace terms were applied, thus
> > avoiding stranding forces in areas under control after the peace terms,
but
> > forces not in the other major power's territory could not enter that
> > territory without permission.  This would require either turning
garrisons
> > into corps so they could move themselves or picking them up with corps
> > already in the major power you just made peace with or getting the
power's
> > permission to enter.
>
> It's possible that the number of factors in garrison a major power that
you
> made peace with exceeds the remaining capacity in the corps you have
within
> that major power's territory, and you have no empty corps to build. The
one
> thing that I think should absolutely not happen in this situation is that
> some of the garrisons die because you're prohibited from moving in more
> corps to pick them up.
>
> That doesn't match what I wrote up, either. Hmm.
>
> > The exception would be fleets which could enter a port to pick up a
corps
> > at the city so long as the access time limits were met.  We could apply
a
> > physically possible clause similar to that in declaring war on a minor
to
> > determine if a fleet could enter a port.  If it is possible for a corps
to
> > get to that city during the land phase so it can be shipped out the
> > following naval phase, then the fleet can enter the port.  This way both
> > could arrive in one month and depart the following month.  Otherwise it
> > would take three months to take a ship out.  Month 1, corp arrives,
month
> > 2, fleet enters, month 3, fleet and corps leaves.
>
> I had thought about this; I'm not sure why I didn't implement it, since it
> seems like a good idea to me.
>
> > For departure, I was going to do things the same way Joel did, that you
can
> > go out through any nation you have access to and once departed, you
cannot
> > re-enter without permission.  A nation you are at war with or a neutral
> > minor nation would both constitute cases of access.
> >
> > There would remain some ability to mess with a nation you made peace
with,
> > but that will always be the case if we make the troops walk out rather
than
> > just have them vanish and reappear at the border.
>
> I think that's historically accurate---it certainly would have been
> possible for one power to make foraging difficult for another power's
corps
> on the way out.
>
> --
> J.
>
>
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>


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