James Helle on 30 Mar 2003 19:50:01 -0000 |
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Re: [eia] I still have a problem |
I think this is a good idea! ----- Original Message ----- From: "Joel Uckelman" <uckelman@xxxxxxxxx> To: <eia@xxxxxxxxx> Sent: Sunday, March 30, 2003 11:21 AM Subject: Re: [eia] I still have a problem > Thus spake "Everett E. Proctor": > > > After all, how hard is it to send an email to > > > your allies? So perhaps there is another consideration that I am > > > forgetting. If so, please remind me what it is. > > > > > > The problem is that Turkey sent in its political orders before I even > > knew whether or not I was going to join the war. He had no idea that > > there was even any reason to consider combined movement with Austria. > > So now, on top of everything that is slowing the game as it is, we have > > to tell all of our allies "don't send out your orders until you hear > > from all of the other allies that their plans are finished" then once > > everyone is ready, then send out another e-mail saying o.k, everyone has figu > > red out what they are doing, so now it is safe to send in your > > political orders. It will force everyone to wait on the slowest person befo > > re sending in orders, and then cause extra time as everyone reacts > > to the slowest person's plans. Which I think will slow down the game > > considerably, whereas allowing a "us too" email would slow down the game much > > less. > > > > -Everett > > I can do something about that. It would be trivial to change the escrow so > that it will accept revised orders until the last set of orders is in. > > > -- > J. > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia