Craig Daniel on Thu, 25 Apr 2013 12:51:19 -0700 (MST)


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Re: [s-d] [s-b] Diplomatic Relationships


So, I have some time today and have been able to determine that there
was no bug at all in the emergency procedure prior to relevant changes
in the precedence rule, because for the same reason comex suggested
might have allowed the clock to tick up, the procedure proceeded
apace. The old URL I was investigating early rules through ends in
fall of 2005, and emergencies are still intact at that time. I've
found other versions picking up in early 2007, in the Second Era of B
Nomic; at that time, the emergency procedure is thoroughly borked by
the fact that there is no rule *at all* assigning precedence in case
of rules conflicts. Non-woobleverse B, therefore, did not end at any
point during the First Era (and I can thus legitimately lay claim to
having been a player of B Nomic), though I have yet to investigate
when in the Second Era it died and whether its death is in any way
recoverable.

Woobleverse B may have weird differences in the rules resulting from
earlier Refresh Proposals, however. If none is phrased to maybe
attempt anything, then Wooble's attempt to resurrect the game happened
to Second-Era B, which may or may not work as intended. Further
investigation will probably happen in May or after.

 - teucer

On Thu, Apr 25, 2013 at 3:23 PM, Craig Daniel <teucer@xxxxxxxxx> wrote:
> On Thu, Apr 25, 2013 at 3:19 PM, Jonathan Rouillard
> <jonathan.rouillard@xxxxxxxxx> wrote:
>> On Thu, Apr 25, 2013 at 3:12 PM, comex <comexk@xxxxxxxxx> wrote:
>>> My preferred gamestate theory is still this one:
>>>
>>> http://lists.ellipsis.cx/archives/spoon-discuss/spoon-discuss-201302/msg00017.html
>>
>> That was also the one that I thought was the most sensible, but I'm
>> not sure I know the B Ruleset well enough to be able to defend it. It
>> would be a pretty elegant solution, though.
>>
>
> Importantly, the rules one would have to know are historical ones that
> nobody actually remembers. That solution may very well be what I
> conclude when I seriously investigate.
>
> (I deny the relevance of game custom about emergencies wrt the first
> one, though.)
>
>  - teucer
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