Jamie Dallaire on Tue, 27 Jan 2009 09:19:18 -0700 (MST) |
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Re: [s-d] [s-b] Consultation 197 on I Propose Synonyms |
On Tue, Jan 27, 2009 at 10:14 AM, comex <comexk@xxxxxxxxx> wrote: > On Tue, Jan 27, 2009 at 1:09 AM, Jamie Dallaire > <bad.leprechaun@xxxxxxxxx> wrote: > > Note that despite 5E13's requirement that the Action of Submitting be > taken > > in a PF message to successfully submit a Game Document, game custom has > long > > been to disregard this (I'm not sure how long that particular requirement > > has been around, however). For example, some players routinely submit > > Proposals that consist of the entire text of a message with a title like > > "Proposal: Hubba Gubba". These do not explicitly purport to Submit a Game > > Document, but do fulfill the 5E13 requirement that the Game Document be > > fully described. > > The difference, I think, is that with such a method of submission, the > text of the proposal is still certain. If I say I propose that a rule > be created with text "X", what is the text of the proposal? "Create a > rule with text 'X'"? "Let a rule be created with text 'X'"? There are certain Xs for which that mode of submission is highly inappropriate, as I pointed out in my example, or as in your example too. I was just saying there could be potential Xs for which the document text is unambiguous. e.g. subject: Proposal: Hubba Gubba body: blablablablabla vs. body: I propose: blablablabla It's pretty clear that the game document text there is blablablabla, and we can have unnamed proposals. I'm not saying it's a good way of submitting, just that there are instances where it could work. ehird said: > I Answer NO. > INCONSISTENT; {X} includes the {...} quotes, the X is the placeholder. Fair enough. Didn't realize you necessarily meant to include the curlies. I guess I misread the question. BP _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss