Sgeo on Fri, 28 Nov 2008 12:30:02 -0700 (MST)


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Re: [s-d] Contract Ideals Discussion


On Fri, Nov 28, 2008 at 2:28 PM, Sgeo <sgeoster@xxxxxxxxx> wrote:
> On Fri, Nov 28, 2008 at 2:04 PM, Jamie Dallaire
> <bad.leprechaun@xxxxxxxxx> wrote:
>> On Fri, Nov 28, 2008 at 1:47 PM, Ed Murphy <emurphy42@xxxxxxxxxxxx> wrote:
>>
>>> Billy Pilgrim wrote:
>>>
>>> > That said, unless we get back to Contracts that hold assets (or even then
>>> if
>>> > they can easily transfer them to Players),
>>>
>>> Why is that relevant?  Does this pertain to clauses like "the members
>>> are the persons who own one or more X"?
>>>
>>
>> I meant this in the context of, say, 9 players deciding to pass a proposal
>> that would change the text of a contract that binds 3 other players (to
>> force them into all sorts of unpleasant things). Not that that ever really
>> happens, just like I've never seen a proposal saying something like "teucer
>> may never have points" pass. Just bad sportsmanship.
>>
>> But in the above scenario, if it's merely a contract that obliges the 3
>> players to do certain things, they can easily drop out, dissolve the
>> contract, and start it anew in the next nweek. If the Contract is something
>> like Articles of Incorporation, and thus can hold assets or define an entity
>> that holds assets, the parties cannot simply drop out and re-form, because
>> then they lose the assets held by the contract entity. The contract might be
>> able to transfer assets to the players, thus allowing this strategy, but I
>> remember a while back Socks were stuck inside non-sock corps once bought.
>> Corps did not have the right to give socks.
>>
>> Anyway, that's all very hypothetical, and I doubt anything of that nature
>> would really happen.
>>
> Couldn't the rules just specify that certain players must do
> something? Unless you have a rule like Canada had, saying that the
> rules can't refer to specific players..
>
Hm, can't remember if it said _rules_ can't or _proposals_ can't..
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