Mike McGann on Sat, 12 Jan 2008 16:56:47 +0100 (CET) |
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Re: [s-d] [s-b] Proposal: Think Locally, Act Globally |
On Jan 11, 2008 8:09 PM, Roger Hicks <pidgepot@xxxxxxxxx> wrote: > Do we really need separate conditions? can't these be specified as > part of the Trigger? I guess not, but that should be left to another proposal. Don't want to do too much in one. > "Any player which is not Alive may is immune to the effects of a > device with the RPG Property unless an effect specifically specifies > that it effects a Dead player." > > The last clause is there in case we have any necromancy devices. I was thinking that this could be handled with a separate property, or lack of the RPG property, but on second thought, I'll add this in since it does fit the RPG style. - Hose _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss