William Berard on Wed, 12 Dec 2007 02:04:21 -0700 (MST)


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Re: [s-d] [s-b] meta-proposal: a theoretical framework for ending the Emergency without waiting


On 12/12/07, Josiah Worcester <josiahw@xxxxxxxxx> wrote:
> On Tuesday 11 December 2007 07:37:58 Geoffrey Spear wrote:
> > Consider this:
> >
> > Some Player announces in the Public Forum that he is, as a Game
> > Action, changing the beginning of the 1st paragraph of Rule 1-10 to
> > read "Any player (as a Game Action) may, with 2 support, declare any
> > Game Action which has occurred within the past NDay to be Invalid".
> >
> > We all agree not to declare this patently illegal game action Invalid
> > within the next nday.  We also all agree to adopt a Refresh Proposal
> > harshly punishing anyone who does declare this action Invalid.
> >
> > Tomorrow night at 0:00 UTC, Rule 1-10 automatically ratifies the
> > change to itself, we all turn our panic buttons off, and live happily
> > ever after.
> >
> > --Wooble
> > _______________________________________________
> > spoon-business mailing list
> > spoon-business@xxxxxxxxx
> > http://lists.ellipsis.cx/mailman/listinfo/spoon-business
> >
>
>
> Agora's Child submits the following transaction:
> BEGIN TRANSACTION
> As a Game Action, I change
> {
> Any player (as a Game Action) may declare any Game Action which has occurred
> within the past NDay to be Invalid, unless that Game Action was to declare
> another Game Action invalid, or to submit a consultation. An invalid Game
> Action is treated as if it never occurred. An Outsider whose Game Action has
> been declared invalid may submit a consultation whose text reads "XXX is
> valid", where XXX is the Game Action they attempted to perform. When that
> consultation becomes Pondered, if the priest answered it Yes, the Player who
> declared that game action to be invalid loses 10 Points.
> }
> to read
> {
> Any player (as a Game Action) may, with 2 support, declare any Game Action
> which has occurred within the past NDay to be Invalid, unless that Game
> Action was to declare another Game Action invalid, or to submit a
> consultation. An invalid Game Action is treated as if it never occurred. An
> Outsider whose Game Action has been declared invalid may submit a
> consultation whose text reads "XXX is valid", where XXX is the Game Action
> they attempted to perform. When that consultation becomes Pondered, if the
> priest answered it Yes, the Player who declared that game action to be
> invalid loses 10 Points.
> }
> in rule 1-10.
> END TRANSACTION
> I stop my panic button.
> The AFO, if it is a PEP, stops its panic button.
>
>


Is Agora's Child a player? I sort of lost track. Mind you, it could
very well submit this just as an external force...
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