Antonio Dolcetta on Wed, 11 Jul 2007 08:25:51 -0700 (MST) |
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Re: [s-d] Proposals: End Rule Tag |
Peter Cooper Jr. wrote: > Geoffrey Spear wrote: >> Sounds good to me, since the game appears to be stalled mostly because >> no one wants to take that ministry. >> >> Am I correct in thinking that if a Ministry becomes vacant while the >> Clock is on, then the Clock can remain on? I.e., someone can take the >> Ministry of Game Tag, wait for the Clock to be On, and resign it >> immediately and things can get moving? > > That is correct. > > The theory originally, though, was that if we don't have enough interest > in tracking the game, we don't have enough of a game happening to make it > worth progressing time. That is, if nobody wants to track things, then we > might as well not be playing. > > Maybe ministries for subgames should have some different status than > ministries for the main game, though. > I suppose it would be sufficent to let the miniminister turn on the clock when he thinks it's ok to do it, and not require all other ministries to be held. (anyway that's redundant, since the miniminister automatically holds all vacant ministries IIRC) _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss