shadowfirebird on Tue, 19 Dec 2006 02:03:50 -0700 (MST) |
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Re: [s-d] Refresh Prop, take 2 |
> /* Note that a proposal may contain text in addition to its list of > gamestate changes, but this text is generally ignored. It may be > unclear whether or not a particular part of the text is a gamestate > change; determining this is left to the Administrator and the justice > system. */ Um, isn't it simple enough to say that the the only text that should be ignored is comment text? I don't like the idea of an administrator deciding to ignore parts of my proposal. [[no offense meant, Peter :)]] <picky mode> > A Proposal's Strength is equal to the difference between the number > of players whose Final Vote on that proposal is FOR and the number of > players whose Final Vote on that proposal is AGAINST. "Difference between". Maybe it's just beacuse I'm not a cobol programmer. But I can never work out if that means STRENGTH = FOR - AGAINST or STRENGTH = AGAINST - FOR. Does it actually define it either way? I mean, sure, common sense. But this is bnomic. </picky mode> _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss