Joel Uckelman on Tue, 19 Dec 2006 03:12:08 -0700 (MST)


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Re: [s-d] Refresh Prop, take 2


Thus spake shadowfirebird@xxxxxxxxx:
> > /* Note that a proposal may contain text in addition to its list of
> > gamestate changes, but this text is generally ignored. It may be
> > unclear whether or not a particular part of the text is a gamestate
> > change; determining this is left to the Administrator and the justice
> > system. */
> 
> Um, isn't it simple enough to say that the the only text that should
> be ignored is comment text?  I don't like the idea of an administrator
> deciding to ignore parts of my proposal.  [[no offense meant, Peter
> :)]]
> 
> 
> <picky mode>
> 
> > A Proposal's Strength is equal to the difference between the number
> > of players whose Final Vote on that proposal is FOR and the number of
> > players whose Final Vote on that proposal is AGAINST.
> 
> "Difference between".  Maybe it's just beacuse I'm not a cobol
> programmer.  But I can never work out if that means STRENGTH = FOR -
> AGAINST or STRENGTH = AGAINST - FOR.  Does it actually define it
> either way?   I mean, sure, common sense.  But this is bnomic.

I would take it to mean STRENGTH = |AGAINST - FOR|, but I'm not a player. :)
 
-- 
J.
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