eugman on Wed, 11 May 2005 17:24:58 -0500 (CDT) |
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Re: [s-d] Re: [s-b] [auto] EugeneMeidinger amends p63 |
You can understand if I want to get the rulebook in existance before I submit a flurry of interactions and buildings. One thing I might do is make a store for the city where you can buy cool stuff but you have to own a building or city pass to use the store. That or get somone to name you as the tenant on eir Blorgleflat. I'll make it worth playing but first I need it to exist. > On 5/11/05, Daniel Lepage <dpl33@xxxxxxxxxxx> wrote: > > > > OK, time for a grammar nazi campaign run. > > > Don't you have about half of the existing ministries right now? Besides, if > I have to check everyone's spelling and grammar, I'll actually start really > reading their proposals instead of getting the general idea, and the game > will benefit as a result. Vote for BvS! > > > > > > > > The Ministry of Cities is a Ministry; its Minister may be called the > > > Vice Mayor or VM . The Vice Mayor is responsible for all changes > > > related to Cityscape. If the Vice Mayor is unable to produce or > > > maintain the Cityscape Rulebook then that is the Minister of Change's > > > job. > > > > I would say that that will never happen. The Vice Mayor can *always* > > maintain the rulebook, and part of being a Minister is figuring out a > > good way to do this. If the wiki doesn't work for you, then get a > > Geocities account or email the rules to spoon-notices every two days, > > or whatever else you can think of. > > > How do we create new pages on the Wiki, anyway? Once the page exists I can > probably work it out from there, but it's that first step that's a problem. > > > > > > I'm still extremely wary of adding too many subgames at once, though. > > > I could argue either way for Subgames - if we introduce ten and no one plays > eight, then that's one way to pick good ones... on the other hand, it would > be simpler if people only voted for Subgames they planned on playing. And > once people are playing a subgame, they can make proposals to modify it and > make it better, so that way would pretty much ensure a success every time a > subgame passed. > > As far as this one goes, I'm not entirely sure what the point is... what do > I gain out of playing? It looks like I pay for a building and pay taxes on > it, as opposed to Forts, which will give me revenue every nweek and the > ability to shoot at Wonk... er... other players. If I want to make money off > of Cityscape, it has to come from other players somehow, so it's a zero-sum > game at best - not even zero-sum, because a lot of money will just vanish > every nweek into taxes. > > Although I do wonder what would happen if Nomburg was placed on the 3x3 grid > at the center of The Grid - the square bordered by (12,12), (12,14), > (14,14), and (14,12), so each Grid square represents a 2x2 square of blocks > in Nomburg. Then other cities could be plopped down here and there around > the Grid as well, which would start making things interesting because you'd > have cities nearby Forts... or maybe Forts in the center of cities, so each > of us could have our own little town. > > That would either be really awesome or a dismal flop. Because I see > opportunities for interaction, I'll vote for Cityscape if it's cleaned up > (as per Wonko's suggestions), but I'm not playing it until I can get > something out of it. > > [[BvS]] > > -- > > Wonko > > > > What happens if a big asteroid hits Earth ? Judging from realistic > > simulations involving a sledge hammer and a common laboratory frog, we > > can assume it will be pretty bad. > > -Dave Barry (1947 - ) > > > > _______________________________________________ > > spoon-discuss mailing list > > spoon-discuss@xxxxxxxxx > > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss > > > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss