eugman on Wed, 11 May 2005 15:44:19 -0500 (CDT) |
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Re: [s-d] Re: [auto] EugeneMeidinger submits p71 |
Thanks. I knew it's be better the way you mentioned but wasn't sure how to consolidate the two types. > automailer@xxxxxxxxxxxxxxx writes: > > EugeneMeidinger has submitted a new proposal, p71. > > > > --------------------------------- > > Proposal 71/0: story props are working now! > > A Standard Proposal by EugeneMeidinger > > Last modified on nweek 88, nday 3 > > > > [[Spawn]] > > [[Let me know if I'm not making this airtight enough. The idea is > > it's like comment text but it isn't completely ignored.]] > > Well, you could probably just only have one kind of text, but allow > things to look at comment text if it's explicitly mentioned. > > > Add to the end of rule 1-2 the following: > >> {{In a Game Document, with the exception of this paragraph, text > > between each pair of doubled asterisks (that is, text between "**" > > and "**"), shall be deemed Extra Text and shall have no effect > > beyond the rules recognizing it's existence.}} > > Only use "it's" if you could replace it with "it is". Possessive its > has no apostrophe. It's one of the few rules in English that doesn't > have exceptions. > > -- > Peter C. > "There is something fascinating about science. One gets such wholesale > returns of conjecture out of such a trifling investment of fact." > -- Mark Twain > > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss