Daniel Lepage on Wed, 4 May 2005 22:37:56 -0500 (CDT) |
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Re: [s-d] Re: Comments on this nweek's proposals |
On May 4, 2005, at 8.08 PM, Peter Cooper Jr. wrote:
Daniel Lepage <dpl33@xxxxxxxxxxx> writes:On May 3, 2005, at 11.36 PM, Peter Cooper Jr. wrote:- The HowToRollDice document is not a game document. Anyone could justchange it to be "Players roll dice by asking me, and I decide which number I want them to get." You should probably make it a part of the game somehow, and prevent arbitrary revisions.Damn, I was totally going to do that.Well, I was too. :)
Well, the key difference is that I can lock the page and you can't. :P
p36 (Random Object names): Hmm... An interesting idea, but I'm not sure how well it'll work. As someone said, it's going to raise the barrier of entry for new players. And I don't know if I like the all-proposals-get-annulled if they all use the Gibberish word.I couldn't think of any better way to deal with multiple definitions. Any ideas?Well, you can just give it to the first prop numerically or something. It just seems like if they both pass, then people want both, so they ought to occur.
But this way fits better with the tactical voting concept >:D
Also, I'd like a way to fix them. In the days of yore, I wouldn't have made a big long posting telling Eugene what misspellings I'd like fixed; I would have fixed them all and then made a much shorter posting listing what I'd changed. The only thing wrong with the old system was the potential for it to alter itself; if that were forbidden it would work fine.Well, the Nomic self-modification problem arises. (In any Nomic where changing the rules is possible, you can't make any rule unchangeable.) Even if you restricted the old Executive Tidiness to not work on itself, you could use it on another rule, and that rule could amend the Executive Tidiness rule, and you have full control again. Basically, you need a way for players to object before the arbitrary change comes into effect, much like our current Tweaks... Maybe we could have a way for the Grammar Nazi to submit changes to props during the voting period, which like Tweaks don't work if anyone Objects? And then some minor penalty if your prop got changed?
Oh, that's a really good point. If e can *only* make changes to proposals, then there's no danger of takeover.
And giving em the ability to modify any proposal is fortunately within the scope of my generalized prop scripts :D
... but not until I have time to rewrite the proposal-handling scripts to deal with that sort of thing. Clearly I didn't generalize them enough in the beginning.Wonko's, it's Nomic. You couldn't *possibly* generalize any automation scripts enough :).
You should have seen my grid scripts. I never used them for anything, because the Grid folded before I could finish them, but boy were they general.
In fact, I think that's why I never finished them. I kept making things more and more general, until I basically abstracted back out to the programming language and was back where I'd started.
Oh, and "Wonko's" -> "Wonko" :P "Time is an illusion. Lunchtime doubly so." -- Ford Prefect _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss