Jeremy Cook on Fri, 3 Dec 2004 23:21:09 -0600 (CST) |
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Re: [s-d] Re: [s-b] [auto] Zarpint submits p1953 |
On Fri, Dec 03, 2004 at 11:41:57PM -0500, Daniel Lepage wrote: > > On Dec 3, 2004, at 2.38 PM, automailer@xxxxxxxxxxxxxxx wrote: > > > Zarpint has submitted a new proposal, p1953. > > > > --------------------------------- > > Proposal 1953/0: What's a Win without the Glory? > > A Standard Proposal by Zarpint > > Last modified on nweek 74, nday 1 > > > > Change r27 to: > > {{ > > If a player's score ever exceeds 1000 points, e receives 1 > > Permanent Glory, all points are destroyed, and this rule becomes > > Deactivated. That Player is said to have won. > > > > Awarding a Player a Win means to increase eir Permanent Glory by > > 1. This does not destroy all points or deactivate this Rule. > > Awarding a Win is an Action that may only be performed as > > explicitly specified in the Ruleset. > > }} > > > > Award Rodney a Win. > > E already got a Win, and I don't think I'd vote to give em another... > But if you'd like to give em a point of Glory, that's fine. That's what this prop does. > > I don't think Awarding a Win should be an Action; a player is awarded a > win when the rules say so, but no entity actually Awards Wins to other > players. This phrasing implies that I might be able to Award wins to > other players should I so desire. You might, if it's explicitly specified in the Ruleset. It's not right now. > > Also, putting all of this in the same rule means that if I get 1000 > points, suddenly 'Awarding a Player a Win' no longer means increasing > eir Permanent Glory by 1, as the defining rule is deactivated. Fix forthcoming. Zarpint _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss