SkArcher on 13 Jun 2003 09:42:01 -0000


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Re: [spoon-discuss] Proposals


13/06/2003 03:40:17, Daniel Lepage <dplepage@xxxxxxxxxxxx> wrote:

>
>On Wednesday, June 11, 2003, at 09:51  PM, David E. Smith wrote:

>> I'm also not sold on the virtue of trying to turn bandwidth into a game
>> object (Bandwidth Chits, in this case). Someone could decide that they
>> must be trade-able objects, and someone WILL find a way to exploit 
>> this --
>> maybe they'll stash them Elsewhere via the internomic-trade rule, then
>> bring them back later on. Trying to make bandwidth tangible is bound to
>> cause problems, IMO.
>
>Well, a lot of the bandwidth exchanging between, say, players and 
>societies would be much easier if it came in discrete chunks.

I actually think it would be better if Bandwidth came in discrete chunks - after all, at the moment bandwidth is 
rather ill-defined - if it was in the form of bandwidth chucks then rules concerning its use and movement would 
be easier to write.



SkArcher


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