Rob Speer on 27 Apr 2003 23:35:01 -0000 |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [spoon-discuss] Why we need OO |
On Sun, Apr 27, 2003 at 03:13:11PM -0400, bd wrote: > > __Object-Orientation__ > > {{ > > Everything in the game is an instance of a Class, as defined in the > > ClassTree. If not otherwise specified, it is an instance of Thingy. > > Nitpick: I think 'Object' would be less prone to confuse. Or 'Thing', which > just sounds better. I made this distinction for a reason. The number 3 is part of the Nomic, but it is not an Object. Object is defined farther down, and it has more specific properties. > > * {10} It follows the Rules. > > What's the number for? Chutzpah. -- Rob Speer _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss