Glotmorf on 23 Apr 2003 01:52:01 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] Nweek 39 BALLOT |
--- Daniel Lepage <dplepage@xxxxxxxxxxxx> wrote: > Gnome bags do nothing against entropy meltdowns, > because the current > meltdown rule forces us to go into Limbo first, > causing us to drop all > our gnomes; thus, when 'all gnomes not in gnome bags > are destroyed', > there are no gnomes in any gnome bags. > > It seemed to me that we should change that item so > as not to make > people think that bagging would help... > > Bagging does bury inherent effects of gnomes - > Fire/Ice gnomes (the > only ones with such effects) don't alter the > temperature around you if > they're bagged. Bags also protect against ROS-forced > dropping. That's > fine with me. But I see no reason why anything > should let you keep a > bunch of Bomb Gnomes through an Apocalypse, and, as > the rules already > make this the case, it seemed wise to remove > anything that might > mislead people into thinking it wasn't true. Hm. Okay, updated vote pending. > >>>> Proposal 1458/0: Cleanup I: Mischeviousness, > Siren Bait, High > >>>> Priestess > >>>> (Wonko) > >>> > >>> Part 1: Yes. > >>> Part 2: No. Siren bait has strategic > usefulness, especially if there > >>> are more rocks. > >>> Part 3: Yes. > >> > >> As long as players are allowed to buy rocks at > any location at any > >> time, there will never be any strategic use for > Sirens at all, unless > >> you have some reason for wanting a player to lose > a point or two. > > > > A siren creates a flypaper zone around a rock, so > a siren controls > > more area than a rock, or even a line of rocks, > for far less points. > > Players can't move through rocks, but players > can't even move past > > rocks with sirens on them. > > I don't mean that Big Rocks are an alternative to > Sirens; I mean that > as long as we can drop them anywhere, we can easily > destroy any Sirens > in our paths. Not to mention that Bomb Gnomes, Force > Destruction, and > Speeder Lasers can all do it too. As long as it's > easy to take out a > Siren, they serve no tactical purpose. Timing is everything. Someone can drop a tactical siren on a rock someone is sufficiently close to, and that person is stuck until either e toads or someone else splats the siren. E can't splat eir own siren. > > A side thought...Should everything on the grid be > BNS-based? > > Yes. So...prices for rocks, siren bait, gnomes, etc. should go for BNS rather than points, and points from unauthored proposals should get one-way converted into BNS from the bank...? We'll need to agree on a conversion rate and a new pricing scheme. > >>>> Proposal 1462/0: Cleanup V: Shears and Swabs > (Wonko) > >>> > >>> Hmm. No. > >> > >> Any particular reason? > > > > Still seems like they should be useful, especially > considering squares > > of type fire, Barney being on fire, and burning > drilling rigs. > > But they've been around for many nweeks, and nobody > has ever used > either. Why would anyone start now? Because I've suggested it...? :) Gimme a bit and I'll write a proposal... -- Glotmorf __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss